Hazar Çelik

Linkedin

contact@hazar.studio

Current Employment

Technical Artist - Leap Games

Mar 2025 • Present

Currently working on Town Match & Hidden Tales for Leap Games.

• Animating and optimizing new maps for Hidden Tales.

• Responsible for UI placement & UI animations & art optimization of Town Match.

• I create specs for developers & create UI code / logic / animations / particles that are aligned with the Product Team’s vision.

• From time to time, I adjust developer code for Product Team’s revisions.

Skills

Game Artist: Hard surface modeling, workflow scripting with bpy (Blender), procedural texturing, UI art with high quality aesthetics.

UI/UX Designer: Consistent UI building, detailed design systems.

Motion Graphics Designer: By elevating 3D graphics, delivering top notch quality animations for trailers, product launches and game trailers.

Experience

Game Artist & CO-Founder | Zobbo Games

Jun 2024 • Mar 2025

Worked on Age of Traffic as the sole artist with a team of 5 people. It was on soft launch when I left there.

See Detailed Demonstration

UI / UX Designer | Fantazzie Gaming Technologies

Sep 2022 • Feb 2024

Lead the design of the Pick Slam mobile app from the ground up. Worked as the only designer, created everything with a Product Specialist collague.

App Store | Google Play Store

Graphic Designer | Boğaziçi University

Jun 2019 • Nov 2021

Social media graphics, video editing, and content creation for the university's social media accounts.

Jr. Graphic Designer | Universal Music Group

Sep 2020 • Mar 2021

Ad graphics, album covers, and music trailers.